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Spects are your co-creators. You want them making offers. When they do, the way you respond depends on how they’re playing. Here are some good rules of thumb.

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Once in a while you may need to address spects as themselves, not their characters, while still maintaining the fiction. These are times for in-and-out-of-story communication which addresses both the spect and the spect’s character. Your words make sense within the fiction, while also communicating something in real-life. There are three situations where this type of communication is useful.

Exercises

Player A plays as a spect with a clear point of view and play style. Player B plays in a way that makes Player A feel like they are with someone who is like them.

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information for the audience about how to become a participant

An invitation to play tells the audience at an interactive performance how participation works. For those who want to play, it clarifies how to volunteer. For those who don’t want to play, it lets them know they won’t be singled out to participate. And for those on the fence, it makes the prospect of volunteering less terrifying by letting them know that they can change their mind.

Exercises

Two players play a scene in which Player B tries to derail the scenario while Player A justifies everything that Player B introduces.

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Characters need names. It’s how they identify one another. It’s easier to say, “I spoke with Barry,” than “I spoke with that little, funny guy who was here a little bit ago.”

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make an observation about a thought that someone has not yet voiced

When you say what it seems like the spect is thinking, you may be right or you may be wrong. If your observation is right, they’ll agree with you. If not, they’ll correct you. Either way, their response clarifies what they’re thinking.

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A magician climbs the steps to a platform, high above the stage. He is covered with a cloth. There’s no place he can hide. The platform is raised up into the air. At this point, if you try to figure out how the magician is going to disappear, you’re too late. It doesn’t matter how closely you watch. The trick has already been done.

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Encyclopedia of Interactive Performance