The Encyclopedia of Interactive Performance

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Exercises

Speak a one-minute monologue in an overly-dramatic fashion. (If you don’t have a monologue memorized, speak song lyrics that you know by heart.) Try to be interesting and clever. Then repeat the the words in a completely relaxed fashion, without acting at all.

Exercises

A scene is played in which Player A follows Player B’s offers by doing physical actions.

Exercises

Two players play a scene in which Player A gets Player B speaking and engaged in an activity.

Exercises

Five players are given a simple product for which they develop the elements of an ad campaign: the product name, package design, slogan, spokesperson, jingle, target market, and marketing strategy.

Exercises

Begin by doing a simple move with your body. Make the move bigger and bigger. As you amplify the move, pay attention to other things that are happening in your body as a result. Amplify those movements and see what else shows up elsewhere in your body. Continue the pattern of amplifying, noticing other changes, and amplifying those.

Exercises

Two players play a scene in which Player A anticipates all of Player B’s wants and needs and addresses them before being asked.

Exercises

The attack series is five different “attacks” that help players develop commitment and move outside of their comfort zones. The exercise only lasts five minutes, but requires full mental and physical commitment.

Exercises

Two players stand back to back. Pressing their backs against each other, they move into a seated position. By varying how hard they push and resist, the players move in one direction or the other.

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Encyclopedia of Interactive Performance