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A final inflection has a downward inflection at the end of the line and is spoken with an air of finality. Think of the way that the moral of a fable would be spoken or the last line of an old-school television sitcom would be delivered.
Player A faces a line of players. The first player in the line fires a word at Player A, who immediately responds back with any word. Then the next player in line fires a word. Again, Player A responds with any word. This process continues down the line, with Player A responding as quickly as possible. After reaching the end of the line, Player A takes the first position in line and the last player in line (Player B) steps out to face the firing line. Player A fires the first word and Player B responds. The process continues down the line. The pattern repeats until each player has faced the firing line.
Two characters meet for a first date.
Two players secretly predetermine which one will win an arm wrestling match. They begin to arm wrestle, with observers calling out which one they think is going to throw the match. Eventually, the match is won.
When you follow an offer, you go along with the idea behind it.
Two players play a scene. Player A plays on impulses. Player B follows all of Player A’s offers.
Two players perform a scene. Player A secretly wants Player B to respond in a particular way. It may be the way their character desires (follow) or contrary to what their character desires (inverse follow). Player B follows Player A’s intention.
It’s easy to assume that you know where the story should go. When spects take things in different directions, assume they’re right. Go along with them. Remember, the goal of interactive performance is to play the spect’s story.
There’s a satisfaction that comes from a full-circle ending, where some element from the beginning of the story shows up again at the end. The element is similar, but the circumstance is different because of the journey of the story. A full-circle element may be an activity, a location, a circumstance, or a line of dialogue.