The Encyclopedia of Interactive Performance

 » Self-endowment

Player A has a maximum of thirty seconds in which to establish their own character’s name and their relationship to Player B’s character. As soon as Player B knows Player A’s character name and the relationship between them, the scene is stopped. The process is repeated with Player B doing the self-endowment.

Notes

  • The name and relationship can both be established explicitly with defined offers.
  • This is a drill, not scene work.

Updated: July 23, 2024

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Encyclopedia of Interactive Performance