The Encyclopedia of Interactive Performance

Encyclopedia search

Exercises

Without creating the scene that has come before, Player A delivers a final line of dialogue, a physical button, and holds the silence.

Exercises

Player A makes an offer. Player B responds with a strange or unexpected offer. Player A responds truthfully to Player B’s offer. Repeat.

Exercises

Say as many unrelated words or phrases as possible. Track how many you can generate in one minute.

Topics

For anything to become second nature, you need to do it multiple times. Pianists do their scales. Ballerinas do their barre. To become a great inter-actor, there are many skills that need to be repeated until they become second nature.

Topics

There are many ways to practice interactive performance technique. Here are the four standard modes.

Exercises

Take different emotional hits off a series of random offers. If practicing alone, use an online random sentence generator to create the initial offer.

Exercises

Two players play a scene in which they build the context of the scene. After each player has made three offers, Player B makes a wildcard offer that is unrelated to the scene. Player A incorporates the wildcard offer with the scene at hand. Then the process is repeated in a new scene, with Player A introducing the wildcard and Player B connecting it to the scene.

Exercises

Two players engage in a conversation. The dialogue is spoken at a conversational rate. When one player stops talking, the other player immediately starts talking. The goal for both players is to release control over what they say and speak before they know what they are going to say.

Exercises

Player B puts forward an idea with a certain level of commitment, either low, medium, or high. Player A does a pushback that matches Player B’s level of commitment. Then roles are reversed and the process is repeated.

Exercises

Player A asks a priming question which Player B answers. Then, Player A follows up with an echo question or a “why” question and Player B responds to that.

© 2024 Interactive PlayLab
Subscribe for encyclopedia updates

Encyclopedia of Interactive Performance