The Encyclopedia of Interactive Performance

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Anticipate the need scene


Two players play a scene in which Player A anticipates all of Player B’s wants and needs and addresses them before being asked.

Notes

  • Player A should make guesses about Player B’s needs and take action before the need is totally obvious.
  • If Player A provides something that Player B doesn’t want, Player B can decline the offer.
  • Other players may reify Player A’s offers. (E.g., “I’ve brought in a string quartet.” Four players join in and begin to play music.)

Updated: July 23, 2024

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Encyclopedia of Interactive Performance