Two players play a scene with an outside observer identifying causes and telling each player what to do next. (E.g., “Because she sneezed, you hand her a tissue.”)
Symbiotes – Players identify the cause and what their partner does next. (“Because I pulled out a cigarette, you pull out a lighter and light it for me.”)
Self-service – Players announce the cause of their next offer, then do it. (One player says, “Because you were dismissive of me…” and then begins to pout.)
Causal responses – One player is the inter-actor and the other is the spect. The spect may say or do anything. The inter-actor waits for an outside observer to call “emotion,” “information,” “action,” or “prime” (priming question), then makes the type of offer called for.
Updated: July 23, 2024