The Encyclopedia of Interactive Performance

 » Humanimals

Players choose an animal to become. They move about the room, embodying the animal with their bodies, voices, and attitudes. They begin as 100% animal. After fully inhabiting the animal, players become 80% animal, and 20% human. They move around in this state for a while. Then they become 60% animal and 40% human. The process continues until the players are 100% human, while still embodying the essence of the animal.

Notes

  • Get outside input on what looks like a real human. Often, maintaining a percentage of the animal can still play as a believable human being.
  • Pay attention to relationships with others. Who is predator and who is prey?

Updated: July 23, 2024

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Encyclopedia of Interactive Performance