The Encyclopedia of Interactive Performance

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Interacting is a paradox. You need to assume control and you need to release it.

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playing with full emotional commitment to a character’s perspective

When spects begin to play, they’re often nervous. They settle down when inter-actors look like they know what they’re doing. That’s why it’s best to start off playing strong. Play with full commitment to whatever you’re doing. Playing “gently” can read as uncertainty. In spects’ eyes, uncertain characters seem like uncertain inter-actors, which makes spects even more nervous. Play strong to give spects something solid to work with. It assures them that you know what you’re doing, and they’ll play better as a result.

Exercises

Players stand in a circle. One player throws a sound to another player. The receiver catches the “soundball” by repeating the sound that was thrown. Then the receiver throws a new sound to someone else. Keep the soundball moving as quickly as possible.

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It’s possible to speak without knowing what you’re going to say. You don’t know what will show up until the words have been spoken.

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Encyclopedia of Interactive Performance