The Encyclopedia of Interactive Performance

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A two-person scene is easy to manage. You and the spect have only the other person to consider. Add another player and things get a little more challenging. Add several more players and things become even trickier.

Topics

There are many ways to practice interactive performance technique. Here are the four standard modes.

Exercises

Two players play a scene in which Player A anticipates all of Player B’s wants and needs and addresses them before being asked.

Exercises

Play a scene that is as boring as possible.

Exercises

Players intentionally play a scene that is going nowhere. After a while, an outside observer calls out a scene booster from the list below, which one of the players applies.

Topics
ending a scene by calling out the word, “scene”

This convention is used in training, rehearsals, and theatrical performances. The word “scene” is called out to indicate that the scene is over. This may be done by someone observing the scene or by an inter-actor playing within the scene. In theatrical performances, the stage manager calls the scene in the booth to bring down the stage lights.

Exercises

Two players play a scene with an outside observer identifying causes and telling each player what to do next. (E.g., “Because she sneezed, you hand her a tissue.”)

Exercises

A scene is played in which Player A is the inter-actor and Player B plays as a difficult spect.

Exercises

Two players play a scene while two observers say the subtext of what the characters are really thinking.

Exercises

Play a scene until directed to “Go deeper.” Then explore the details, thoughts, and feelings related to the moment you are in. When directed to “Continue,” move ahead with the progression of the scene into the next moments.

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Encyclopedia of Interactive Performance