The Encyclopedia of Interactive Performance

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the foundation of a scene, consisting of characters, activity, and location

For spects to play within a scene, they need to know three things: who’s who, what’s going on, and where they are. These three elements—characters, activity, and location—are the context of a scene. It’s the inter-actor’s job to establish the context at the beginning of a scene so spects can play with ease.

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Until you’ve done it quite a bit, starting a scene can be a daunting task. If you’re starting from nothing, where do you begin? When you’re playing from a scenario, how do you know where to start?

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gradually increasing challenges to increase spect confidence and investment

When spects start to play, they’re often nervous. They’re worried that others will judge them and don’t want to look stupid. You can help spects overcome their fears through ramping.

Exercises

Player A begins a scene with a given premise that is unknown to Player B. Player B signals when think they know what the premise is.

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Encyclopedia of Interactive Performance