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There’s nothing wrong with questions. They’re valuable in many ways. However, if you resort to questions because it’s hard to make statements, that’s a problem. You need the ability to make offers as statements because it’s a clear way to establish context. Here are some ways to turn questions into statements before you speak.
If you’re stuck for what to say, declare something. Say how you feel. Make an observation about a character, the location, or what’s going on. Let it be simple. State the obvious. When you make a declaration, you establish a detail while avoiding a question.
Working in pairs, one player asks a question and the other player reframes the question as a statement. Alternate who gives the question and who transforms it into a statement.
A scene is played in which the players only make statements. If a question is asked, the other player responds with the answer, “No.”